Thursday, April 28, 2011

Quick Update from my Capstone class



Kev, my mentor is having me use a program called Alchemy to do the thumbnails for the next character, the Bull of Heaven. In our iteration of the story, the Bull of Heaven is a mech, and the program Alchemy is good for technical thumbnails. Its a different program, kinda. It took some time getting used to, but I like it. A lot of the thumbnails ended up looking kind of goofy because I didn't really know what I was doing at first, but some turned out alright.

Tuesday, April 26, 2011

Web site

I have a web site now, its kind of barren right now, but it has two art pieces so far. I put Gilgamesh and Enkidu in my Portfolio gallery on my web site. I am working on stuff right now to add to it, probably figure drawings. artmahler.com

Saturday, April 23, 2011

Here's Enkidu so far


She's not done yet, I still need to add detail on her arm and suit. I also need to add a coat and another glove to her bare hand. She also needs a pistol on the bare hand.

Thursday, April 21, 2011

A minor set back

I forgot to mention on Tuesday, my pen tablet died on me on Tuesday, so I ordered another one, and it came in yesterday. My mentor, Kev, also taught me how to paint properly on Tuesday. That being said, Enkidu, the next character, should be done pretty soon. I'm almost done with her now, I just need to finish painting her face, and adding more detail to it overall.

Tuesday, April 19, 2011

More stuff coming soon.

Getting close to finishing the second character for my Capstone class. Once I finish her, I'll post some of the stuff I did with her. Right now, I am going to work on anatomy and get some portfolio stuff to put up on my web site, which I just recently made. My site isn't ready yet, its still pretty barren; it just has contact information and a greeting on the homepage.

Tuesday, April 12, 2011

Gilgamesh is done for now. Now onto to Enkidu.


Gilgamesh is finished for now. I will go back and touch him up when I get a few more characters done. Kev had me do gray scale for Gilgamesh, not full color because of time constraints. I'll post him and also post the artboard for Enkidu
.


On to the next character, Gilgamesh's partner, Enkidu. In the story, Enkidu is a male character created by the gods to keep Gilgamesh in line, but ends up wreaking havoc alongside Gilgamesh. For this character Kev came up with a cool idea, put Enkidu's "soul" into a female body, ala the Major from Ghost in the Shell. Enkidu will have a male "soul" in a female body. Here's the art board idea for the character's design. For the direct reference, overall, I want mid length hair, down to the shoulders at most with blond or red hair. With a body kind of like Alison Haislip's from G4 or the model Susan Coffey. Personality wise, I want "her" to be tough and boisterous with a little bit of cockiness. I don't want her to exude sexuality, I mean its there, she's just not overly flaunting it like most video game chicks. I want her to be more like Zoe from Uncharted and less like Ivy from Soul Calibur. Strong female characters need a personality foremost, not a huge rack. The composite character is Nagi from Bloody Roar 4, kind of obscure, but I think she kind of gets the point across.

Monday, April 4, 2011

The Composite is done for Gilgamesh.








After finishing the thumbnails and overlays. We agreed on how Gilgamesh should finally looks by combining the last 5 overlays I did. I'm going to show the last five overlays and not the ones before because they are also a combination of the last overlays with adjustments. The composite is the last image, above this text. I need to keep working on anatomy and will until I am positive I understand it can draw it with ease. I also need to work on my line work, pressure, stroke, and stuff like that. Kev is helping out a lot, but I must be more diligent in my practice.